Citation: Proceedings of the 2018 Federated Conference on Computer Science and Information Systems, M. Ganzha, L. Maciaszek, M. Paprzycki (eds). ACSIS, Vol. 15, pages 497–500 (2018)
Abstract. The gameplay in the augmented or virtual reality is based on the use of external equipment such as glasses/telephones and possibly the use of additional sensors or controllers. In both cases, the interaction involves pressing the keys on the phone or controller. An interesting aspect is the control of objects created in a virtual way using voice commands. In this paper, I propose a solution to manipulate objects in the augmented reality using player's voice. The user can move the object using pre-programmed commands. The solution is based on speech processing and artificial neural networks. The technique has been tested and the results presented and discussed.
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