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Annals of Computer Science and Information Systems, Volume 15

Proceedings of the 2018 Federated Conference on Computer Science and Information Systems

Modular Multi-Objective Deep Reinforcement Learning with Decision Values

DOI: http://dx.doi.org/10.15439/2018F231

Citation: Proceedings of the 2018 Federated Conference on Computer Science and Information Systems, M. Ganzha, L. Maciaszek, M. Paprzycki (eds). ACSIS, Vol. 15, pages 8593 ()

Full text

Abstract. In this work we present a method for using Deep Q-Networks (DQNs) in multi-objective environments. Deep Q-Networks provide remarkable performance in single objective problems learning from high-level visual state representations. However, in many scenarios (e.g in robotics, games), the agent needs to pursue multiple objectives simultaneously. We propose an architecture in which separate DQNs are used to control the agent's behaviour with respect to particular objectives. In this architecture we introduce decision values to improve the scalarization of multiple DQNs into a single action. Our architecture enables the decomposition of the agent's behaviour into controllable and replaceable sub-behaviours learned by distinct modules. Moreover, it allows to change the priorities of particular objectives post-learning while preserving the overall performance of the agent. To evaluate our solution we used a game-like simulator in which an agent - provided with high-level visual input - pursues multiple objectives in a 2D world.

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