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Proceedings of the 16th Conference on Computer Science and Intelligence Systems

Annals of Computer Science and Information Systems, Volume 25

The Virtual Emotion Loop: Towards Emotion-Driven Product Design via Virtual Reality

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DOI: http://dx.doi.org/10.15439/2021F120

Citation: Proceedings of the 16th Conference on Computer Science and Intelligence Systems, M. Ganzha, L. Maciaszek, M. Paprzycki, D. Ślęzak (eds). ACSIS, Vol. 25, pages 371378 ()

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Abstract. Emotions play a significant role in product design for end-users. However, how to take emotions into account is not yet completely understood. We argue that this gap is due to a lack of methodological and technological frameworks for effective investigation of the elicitation conditions related to emotions and corresponding emotional responses of the users. Emotion-driven design should encompass a thorough assessment of users' emotional reactions in relation to certain elicitation conditions. By using Virtual Reality (VR) as mean to perform this investigation, we propose a novel methodological framework, referred to as the VR-Based Emotion-Elicitation-and-Recognition loop (VEE-loop), to close this gap.

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