A Stacking-Based Ensemble Approach for Predicting Chess Puzzle Difficulty
Alan Liang, Cenzhi Liu, Kai Wang, Ethan Liu
DOI: http://dx.doi.org/10.15439/2025F1698
Citation: Proceedings of the 20th Conference on Computer Science and Intelligence Systems (FedCSIS), M. Bolanowski, M. Ganzha, L. Maciaszek, M. Paprzycki, D. Ślęzak (eds). ACSIS, Vol. 43, pages 819–824 (2025)
Abstract. FedCSIS 2025 competition is to predict the difficulty of chess puzzles, we present a structured multi-stage regression pipeline developed for the FedCSIS 2025 Challenge. The approach consists of three stages: (i) four Elo-banded base models trained on separate rating ranges to capture localized difficulty semantics and mitigate bias in imbalanced datasets; (ii) a feature-level stacking ensemble combining base predictions with structural attributes, such as success probabilities, failure distributions, and solution length, to enhance cross-band generalization; and (iii) a lightweight post-hoc residual correction to reduce systematic prediction biases. Additionally, an uncertainty-aware mask-based evaluation is introduced to identify the 10\\% most challenging puzzles for extended scoring. Our method achieved competitive results, ranking 7th in the final leaderboard, while maintaining low computational cost. These findings demonstrate that lightweight, interpretable models, when combined with structural reasoning and uncertainty estimation, can rival more complex deep-learning approaches. This study highlights the potential of structured machine learning pipelines for scalable, human-centric chess puzzle analytics.
References
- J. Zyśko, M. Świechowski, S. Stawicki, K. Jagieła, A. Janusz and D. Ślęzak, "IEEE Big Data Cup 2024 Report: Predicting Chess Puzzle Difficulty at KnowledgePit.ai," 2024 IEEE International Conference on Big Data (BigData), Washington, DC, USA, 2024, pp. 8423-8429, https://dx.doi.org/10.1109/BigData62323.2024.10825289.
- T. Woodruff, O. Filatov and M. Cognetta, "The bread emoji Team’s Submission to the IEEE BigData 2024 Cup: Predicting Chess Puzzle Difficulty Challenge," 2024 IEEE International Conference on Big Data (BigData), Washington, DC, USA, 2024, pp. 8415-8422, https://dx.doi.org/10.1109/BigData62323.2024.10826037.
- K. Miłosz and A. Kapusta, “GlickFormer: A Spatio-Temporal Transformer for Chess Puzzle Difficulty Prediction,” in Proc. IEEE BigData Conf., 2024.
- D. Ruta, M. Liu and L. Cen, "Moves Based Prediction of Chess Puzzle Difficulty with Convolutional Neural Networks," 2024 IEEE International Conference on Big Data (BigData), Washington, DC, USA, 2024, pp. 8390-8395, https://dx.doi.org/10.1109/BigData62323.2024.10825595.
- J. Zyśko, M. Ślęzak, D. Ślęzak, and M. Świechowski, “FedCSIS 2025 knowledgepit.ai Competition: Predicting Chess Puzzle Difficulty Part 2 & A Step Toward Uncertainty Contests,” in Proc. 20th Conf. Comput. Sci. Intell. Syst. (FedCSIS), vol. 43, Polish Inf. Process. Soc., 2025. http://dx.doi.org/10.15439/2025F5937.