Multi-agent simulation of the world found in the G. R. R. Martin's novel "Sandkings"
Jakub Ciecierski, Viet Ba Mai, Michał Słupczyński, Wojciech Zyskowski
DOI: http://dx.doi.org/10.154392015417
Citation: Position Papers of the 2015 Federated Conference on Computer Science and Information Systems, M. Ganzha, L. Maciaszek, M. Paprzycki (eds). ACSIS, Vol. 6, pages 249–256 (2015)
Abstract. George R. R. Martin's novel entitled \textit{Sandkings} introduces tribes of ant-like creatures which, when locked in a terrarium deprived of food, fight for survival. The tribes differ in the color of their armor. However, in the novel, despite the extreme conditions, they've never attempted to kill the queens of different fractions for \textit{cannibalistic} purposes. Approaching the situation from the perspective of profit-driven logic, lack of such behaviour is highly questionable. In multiple cases, attacking another Maw to eat her could improve the odds of survival in a hostile environment.